Before I begin to list applications that address these skills, it's important to know what the terminology actually means. The textbook defines Automaticity as, "the fast, accurate, and effortless processing of content information" (Dell, Newton, & Petroff, 2012).
*There are low-tech as well as mid-tech tools that can help and assist students with automaticity. For example, addition and multiplication charts as well as calculators compensate for a lack of automaticity.
Applications for Automaticity/Math Fact Fluency:
1.) FASTT Math (Fluency and Automaticity through Systematic Teaching with Technology) is a math intervention program that helps students to acquire math fact fluency. It assesses students' command of basic facts by measuring response time and then generates customized activities based on the results.
2.) Timez Attack (Big Brainz) focuses mainly on the multiplication facts, teaching the 2 to 12 times table. It engages students in a high-tech video game environment featuring high-quality graphics.
3.) Arithm Attack is used to practice basic addition, subtraction, multiplication, and division facts.
4.) Arcademic Skill Builder math games are designed to help develop automaticity in addition, subtraction, multiplication, division, integers, fractions, and ratios.
(FASTT Math video to help students achieve automaticity and fluency skills)
Resources:
Dell, A., Newton, D., & Petroff, J. (2012).Assistive Technology in the Classroom:Enhancing the School Experiences of Students with DIsabiltiies. New Jersey: Pearson. (Original work published 2008)
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